These maps are for the original Unreal Tournament. Many of them are Gauntlet maps, which is a style of map I devised which puts the player against the map. The objective is to reach the end. For more than one player, try to reach the end first.

Some of these use one or more of the following files:

/System/epiccustommodels.u
Not sure where this file came from, but apparently I've used things from it in my maps and others tend not to have it. Might come standard with UT GOTYE.
/System/skeletalchars.int
...same with this one.
/System/SkeletalChars.u
...same with this one.
/Music/Zan_oc.umx
Got this with another map I downloaded somewhere. Contact me if you are the author so I can give credit or remove it as necessary.

And now, the maps themselves...

Gauntlet [gauntlet]
My first Gauntlet-style map. Platform jumping while being chased, puzzles, and large monster killing. Translocators are not allowed.
Realm [gauntlet]
Traps, puzzles, minor platform jumping, and an endzone. There is a large step at one point which is possible to get up without a translocator, but use one there only if you must. Otherwise, no translocators.
Course [gauntlet]
A maze, some traps, and a few other things. No translocators, and they probably won't help you anyway. Only one person other than myself has completed the maze without help, and it took him at least 20 minutes.
Domain [gauntlet]
Platform jumping, traps, a maze, and a few puzzles. One of my better maps. Includes an endzone that allows access to any part of the map (farthest corner from normal entrance to the whole endzone is a teleporter). Some parts are very difficult without a translocator, but doable.
Rain [gauntlet]
Definitely my best map. Platform jumping, physics bending, and other challenges. Be observant for doors that open as you progress: when you return to the main room once, go straight; when you return again, go down. No translocators allowed.
Ouch [deathmatch]
A very simple map that people seem to like a lot. Made almost entirely from cubes, redeemers, and sniper rifles. One secret area, 3 protective boxes, jump pads. Try it with mut:lowgrav, too.